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Question by Charkomangus · May 08, 2016 at 03:31 AM · buildbuild-errorunity 4.6

Arguement Out Of Range (ONLY IN BUILD)

Hello there!

I find myself in a bit of a pickle and I was wondering if anyone knew of a way I could sort this. My project works fine in the editor (up to hour long play) with scene transition being flawless. When I build it though (and this is PC x64 and x86) I go through my intro and menu fine but when I hit the game scene all hell breaks loose and I get arguements out of range.

I do use an OnLevelLoad function for this one, could that be it? Let me know if I can provide more information.

Thanks!

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Answer by jni97 · May 08, 2016 at 05:51 AM

Hi, I think you haven't added all Scenes to the Build Settings. Just take a look at File>BuildSetting and add all your scenes in the box at the top.

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avatar image Charkomangus · May 08, 2016 at 03:44 PM 0
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Unfortunately I have done so.

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