Canvas not filling up the whole screen in Unity 5
i am trying to make my canvas auto resize to any screen size. these are my canvas scalar settings:
UI mode: change with screen size
match height and width
reference resolution: 800x600
i looked up in various tuts where they say that set it to "change with screen size" and "match height and width" so i did it but still its not fitting. the weird thing is that it fits horizontally but not vertically.
screenshot: https://s15.postimg.org/ue99zehkr/Screenshot_20161207_132731.png
if it's not in world space mode the canvas itself should behave correctly. maybe it's the items you placed into it that don't anchor to the corners
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