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Why does my lighting take a second to load in build?
I've been having a problem with the lighting for one of my scenes. When I create a build and test the scene, the complete lighting takes a second to load up. I assumed that it might have been that the lights were set to realtime, but it was still happening when I changed to baked. Is there something I'm suppose to do to make the lighting load completely?
I've found what's loading late is my Realtime Global Illu$$anonymous$$ation, but I haven't found out why it doesn't load immediately with the direct realtime lighting. Would still love some help on this one.
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