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Question by hexagonius · Nov 19, 2014 at 02:44 PM · scalechildparent-childsnaprelative

Negative scale toggles snapping to integral numbers on children?

I created one gameobject and childed another one to it. The child is moving freely when dragged around in the scene view. Changing the parent's X scale to -1, the child's position snaps with a stepping of 1on the x-axis, relative to it's parent. Same for the y and z Scale. If you negate all three Scales, the child snaps in all three directions.

Is this intentional?

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avatar image vorp · Apr 15, 2015 at 11:21 AM 0
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You are not crazy! Discovered the same behavior in Unity 5 and it makes NO sense. $$anonymous$$ust be a bug, right?

avatar image joonturbo · Apr 17, 2015 at 05:54 PM 0
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confirmed. I submitted it to Unity as a bug

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Answer by eranshac · Aug 13, 2015 at 02:27 AM

had the same problem check if you have on the x scale -1 or maybe another negative value. i changed it to 1 and it fixed the problem.

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avatar image joonturbo · Aug 13, 2015 at 11:26 AM 0
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that's not a solution if you actually want to work with negative scale...

avatar image eranshac · Aug 13, 2015 at 10:49 PM 0
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Obviously it isn't i just thought it might give a lead/idea to where the problem originates.

next time someone takes the time to answer u ,a "thanks" would be appreciated

avatar image joonturbo · Aug 13, 2015 at 10:58 PM 0
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thanks for taking the time to answer. Sorry me response seemed harsh, but this isn't a forum.

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