Unity5 Android baked lightmap problem
Hello, I'm having a baked lightmap problem with Unity 5.4 Project is switched to Android. (This problem doesn't happen in Windows build)
I create a basic indoor scene, taking only baked GI lightmap. And the result is very bad quality and there are waves just like you can see in the screen shot.
Doesn't matter if I create a sunlight or area light in the scene. (It is area light in the screenshot.) And my lightmap bake settings are as follows. (which are pretty high).
Why I'm having this bad quality waves in the scene?? If I build this scene like that i see them just as it is in the builded exe on a Samsung Note 5 device. What am I doing wrong here?
Answer by Martinez-Vargas · Apr 19, 2018 at 08:20 PM
How could he solve the problem? I have this same error in unity 20170.3