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Question by sid4 · Oct 22, 2016 at 10:28 PM · guitexture

Help my gui code wont work i want screen to flash red

javascript 2d game and hers my code please edit and help I know its close. do I add a gui texture and add this to the gui texture?

 #pragma strict
 
 
 var red : GUITexture :
 
 function Fade (start : float, end : float, length : float, currentObject : GameObject) { //define Fade parmeters
 if (currentObject.GetComponent.<GUITexture>().color.a == start){
 
 for (i = 0.0; i < 1.0; i += Time.deltaTime*(1/length)) { //for the length of time
 currentObject.GetComponent.<GUITexture>().color.a = Mathf.Lerp(start, end, i); //lerp the value of the transparency from the start value to the end value in equal increments
 yield;
 currentObject.GetComponent.<GUITexture>().color.a = end; // ensure the fade is completely finished (because lerp doesn't always end on an exact value)
         } //end for
 
 
 } //end if
 
 
 } //end Fade
 
 
 function FlashWhenHit (){
     Fade (0, 0.8, 0.5, GUITexturered);
     yield WaitForSeconds (.01);
     Fade (0.8, 0, 0.5, GUITexturered);
     }
 
 
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