Can Tiled place prefabs instead of just textures?
I'm trying to make a 2D Dungeon crawler game, if that matters to this discussion. I want to place my prefabs using Tiled, rather than just textures with simple box colliders, is there a way to do that?
Comment
Please, discribe more your problem. What kind of object acts as a prefab? If I understtod you right, you want to create, for example, wall of bricks, there single brick is a prefab object, right?