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Question by NonoSTG · May 30, 2017 at 07:18 PM · 2duispritequality

Sprite poor quality 2D

Hi,

I have a problem with my sprites in Unity, I got a sprite: alt text It's a good quality, but when I set it in Unity, the quality is down, I search a lot and set what I found, only generate mipmap disable really do something. I am not in pixel perfect (when I use it, all sprite disapear)

alt text

Any Idea to what I missing?

contacts.png (36.6 kB)
sans-titre-1.png (165.1 kB)
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avatar image hexagonius · May 30, 2017 at 09:14 PM 0
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Change your filter mode to at least bilinear

avatar image NonoSTG · May 31, 2017 at 09:04 AM 0
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Point : alt text Bilinear : alt text

Don't seem to change anything :/

During my search, I found that : https://gamedev.stackexchange.com/questions/139626/is-ui-anti-aliasing-broken-in-unity-5-6 I try to put a camera link to my canvas with Allow $$anonymous$$SAA enable, but nothing change

avatar image NonoSTG · May 31, 2017 at 12:42 PM 0
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Ok, I understand really nothing:

I try to di$$anonymous$$ue the size of my asset => it's work well. After I have reimport the asset at the original size (512*512). Here I tried Bilinear and $$anonymous$$ip$$anonymous$$ap and no more pixel. I don't understand why because I changed nothing.

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Answer by ismaelnascimento01 · Jun 07, 2017 at 06:45 AM

Check link: https://docs.unity3d.com/462/Documentation/ScriptReference/UI.Image-preserveAspect.html

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Answer by tanoshimi · Jun 07, 2017 at 09:06 AM

Change the compression to uncompressed, and set the filter mode to bilinear.

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