This question was
closed Apr 06, 2016 at 07:35 AM by
KdRWaylander for the following reason:
Question is off-topic or not relevant
Question by
JoeFish · Apr 06, 2016 at 01:57 AM ·
networkingmultiplayermultiplayer-networkingmatchmaking
Is this possible in unity
I want to build a game where you build resources to duel other players. Like buy weapons and gear in a store. then be able to configure your weapons, probably in it's own scene. I then want to have it so in a lobby of some sort you can join or create a match and have 1 or more people join you from the lobby for the match. Obviously this means that there would be more then one match going on and started from the same lobby. Any Ideas on how to make this happen are welcome.
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