Question by
jpberti · Nov 13, 2015 at 07:46 PM ·
macoculusoculus rift
oculus constellation sensor not activating on mac builds
I recently updated to Unity 5.2.2f1 and Oculus Runtime for OS X V0.5.0.1-beta.
Creating a fresh Unity project, I enable Virtual Reality in player settings.
Now, a mac build or using the player, usually produces a VR experience, but now the motion sensor(constellation tracker) from Oculus does not activate as it did before.
Does anyone know why this is or how it can be fixed.
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