Cursor not hiding in build until i click mouse or move player but works fine in editor
As above, anyone shed some light on why my cursor locks & hide fine in the unity editor but not when i build the game. I have to either click the mouse or move the player to get the cursor to hide in the built version.
Here is a video of it https://www.youtube.com/watch?v=tZCA6tqKpCg
Regards Chossy
Answer by ChossyUK · Jan 20, 2021 at 04:24 PM
Ok it turns out this is only an issue with UWP builds i removed the xbox live stuff & built the project on a normal windows build and it works fine so would i report this as a unity bug ?
Your answer
Follow this Question
Related Questions
Why do custom hardware cursors only work in exclusive mode? 0 Answers
MouseOver 1 Answer
How can I make my cursor to follow more faster? (there's too much delay) 0 Answers
Is it possible to make a cursor using right stick axis of an xbox controller? 0 Answers
Problem with Prefab - Following cursor 0 Answers