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Question by SalvoSoftware · May 26, 2013 at 03:01 PM · mecanimanimationsbonesbone

How can I change bone's rotation by script during an animation?

I'm using Mecanim Animator, and I wrote this code:

 function lateUpdate(){
     if (aiming){
         var cameraTransform = Camera.main.transform;
         leftArm.rotation = cameraTransform.rotation;
         rightArm.rotation = cameraTransform.rotation;
         }
     }

But the arms keep following the animation, I tryed to change .rotation with .localRotation.eulerAngles using a vector3 but nothing changes, how can I fix it?

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avatar image SalvoSoftware · Jun 01, 2013 at 08:34 PM 0
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Sorry, I just wrote lateUpdate and not LateUpdate xD

avatar image robertbu · Jun 01, 2013 at 08:35 PM 0
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