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Question by
CezaryDevelopment · Jan 19, 2016 at 05:39 PM ·
animationeditoranimatorandroid buildnot working
Animation playing in editor but not on android
This problem is pretty annoying. I have an animator component that plays an animation clip by default in the editor but not on android. Please help.
The animator map just includes free boxes: the entry box, any state box and BGAnimation box (my animation). Entry is connected to my animation box. That's that for the animator map.
The Inspector menu has the animator component with the following info:
Controller = BulletMovie
Avatar = None
Apply root motion = none
Update mode = normal
Culling mode = always animate
Please give me an answer and not a link to another question, I literally checked every question related to this.
Comment
If you're using $$anonymous$$ecanim, this has now been answered here: http://answers.unity3d.com/questions/1131517/android-object-dissapears-when-animator-starts-pla.html#answer-1131643