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Question by Ginjiruu · Feb 26, 2017 at 02:59 AM · collisioncolliderparentchild

Getting Parent object from a child's collision.

I am shooting a bullet at my characters and they have head and body parts. I want to do damage to the player as a whole and not to the individual body parts. I am currently using this script to get the id of the object I've collided with how can I do something similar to get the name of the parent of this object?

     private void OnCollisionEnter(Collision collision)
     {
         //checks if the thing hit was a player or something else
         if (collision.gameObject.tag == "Player")
         {
             //gets the body part hit
             hitID = collision.collider.gameObject.name;
             //part that i need help with vvvv
             playerID = collision.collider.gameObject.name;
 
             //calls the damage player method
             CmdPlayerHit(hitID, playerID, damage);
 
             //Destroys the projectile when it hits a player
             Destroy(this.gameObject);
         }
         else
         {
             Destroy(this.gameObject);
         }
     }

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Answer by Commoble · Mar 02, 2017 at 04:44 AM

collision.gameObject.transform.parent.gameObject will give you the parent gameobject of the gameobject colliding with your script's object.

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avatar image akashganga7 · Aug 29, 2018 at 01:55 PM 0
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thanks, it works

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