What's the difference between animator.CrossFade() and a transition in the Mecanim node editor? Are they the same thing?
The documentation page for animator.CrossFade() is really unclear. Does it just made a transition in code rather than the animator window? Or is CrossFade() different from a standard transition somehow?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613023533im_/https://answers.unity.com/themes/thub/images/avi.jpg)