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Question by g8minhquan · Oct 24, 2014 at 04:15 PM · buildbuildingbuildsexcludebuild-size

Excluding resources when building

I'm using several plugins bought from Asset Store. There are many files such as documentation (pdf, etc.) included in those.

Should I delete them before building to reduce build size or Unity will automatically exclude those?

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Answer by tanoshimi · Oct 24, 2014 at 04:23 PM

No need - if they're not used in your game, they won't be included in your build. The only exception to this is files in the /Resources subfolder, which are always included.

http://docs.unity3d.com/Manual/ReducingFilesize.html

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avatar image g8minhquan · Oct 31, 2014 at 07:52 AM 0
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Awesome, thanks for the info

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Answer by eppz · Jul 15, 2017 at 12:36 PM

Since 5.3.2 you can exclude files and folders from build with "~" suffix. See 5.3.2 Release Notes (687655), and the updated Unity - Manual: Special folder names.

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avatar image tanoshimi · Jul 15, 2017 at 12:43 PM 0
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The ~ suffix excludes assets from being imported into a project. The OP is asking how to exclude assets from being compiled in a build.

avatar image eppz tanoshimi · Jul 15, 2017 at 02:32 PM 0
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The ~ suffixed content won't be compiled in the build either.

I not meant as an answer directly, more of a reference, as this page is a result for "exclude files build" Unity Google searches.

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