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How to fix AI moving with my Input instead of self navigation
I created an Enemy AI Script for a 3D game but the AI is moving using my Keyboard input instead of self navigation and yes i applied the navmesh and Has all the waypoints..
No one can help you if you don't insert the code of the Enemy AI Script here.
Answer by RemDust · Sep 16, 2016 at 12:05 PM
Your Enemy is obviously controled by yout Input Script. Have you check your Enemy gameObject, and check that your Input script is not looking for a rigidbody in the scene ? (maybe it's using a FindObjectOfType method ? )
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