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Question by Aight · Dec 27, 2017 at 05:51 PM · uiiosaugmented realityworld space

World Space UI Falls Back With ArKit

Hi there, just trying to build an ArKit application for my project. I have a canvas with screen space overlay for main UI buttons. And also have several World Space UI buttons located on the model those opens an image gallery OnClick. Those world space UI buttons falls back when I start the application with an iOS device. They are acting like non-static objects and are falling back after clicking on model (hit test). Any suggestion would be appreciated

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Answer by Aight · Dec 28, 2017 at 11:02 AM

Just noticed that I have attached the World Space canvases inside the HitCubeParent object. Just fixed the issue by removing those World Space canvases outside of the HitCubeParent.

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