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Every collider gizmo is black now
After updating to Unity 5.2.1 I noticed that all the colliders in my project were now black. This also happens with custom gizmos. I tried downgrading Unity but it didn't fix it. I created a new project and everything looked just fine, so the issue must be within my project. Is there any way of maybe cleaning up the project to fix this?
Answer by rajavamsidhar_gvs · Oct 16, 2015 at 10:40 AM
After reading your question i searched for the reason why it is like this...But i found that some one has rainbow color,white color like that. So its a bug..may be send that to bug reports.
Check this forum thread Link.
Thank you so much! This is exactly what the problem was. Turns out its a Graphics API bug that will be fixed in the upco$$anonymous$$g updates as Unity's $$anonymous$$m already said its solved. The bug seems to happen when you turn off 3D Gizmos and causes the gizmos to turns all kinds of colors depending on the Graphics API in use. The workaround for the time being is to enable 3D Gizmos.
Yeah..You are welcome.hit up if it is possible.your question made me to know more about unity3d.
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