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Question by annonymushubh · Jul 16, 2017 at 06:01 PM · unity 53dfps

i Make a android build but it very slow how i fix it

i make a game and build to android but it runs very slow in my device and other device as well so how i can fix this please help me...in have lot of work on it and it a 3d game...

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Answer by shadowsora · Jul 16, 2017 at 06:08 PM

There are a number of things that could cause this. You have to remember that your phone has far less processing power than your PC, so you should try and make the game as efficient as possible.

I had this same problem. Mine was caused by there being too many objects in my scene. It was fine on my pc but my android phone could not handle it, so I created scripts that destroyed objects that are no longer needed and now it runs fine.

If you can't reduce the number of game objects, perhaps you could change the quality settings? I don't know too much about this because I am not really an expert either, but it might be worth going into the player settings as there are different settings for optimization and rendering.

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Answer by theANMATOR2b · Jul 16, 2017 at 06:21 PM

Review the profilier. It will tell you what is causing the slow down.

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avatar image annonymushubh · Jul 21, 2017 at 05:57 PM 0
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but how i can identify problem

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Answer by MOKTADA · Jul 21, 2017 at 06:04 PM

How many your vertices

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