- Home /
Is it possible to create a UI where only one object can be highlighted at a time?
I'm trying to create what I consider to be a standard menu for my game.
The problems start when I use both the keyboard and a mouse. When hovering over any selectable, it is put into a highlighted state. This does not mean that it is the selected object, but it looks exactly the same (for standard buttons etc.), since selectable only knows that it's highlighted.
Having multiple highlighted objects looks confusing, especially when using a gamepad.
I know it's a small problem, but it's not trivial to work around, as far as I can see.
Your answer
Follow this Question
Related Questions
Do I need to re-invent the Unity UI system to implement UI in 3D? 1 Answer
How do you create a program to link scenes together? 1 Answer
texture is multiping with each other 0 Answers
UI elements dont work until the game is restarted after install. 0 Answers
How to make a orbit preview at UI ? 0 Answers