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Question by ducanhtuvu · Oct 14, 2015 at 03:28 AM · 2dtexturecompression

Compress image RGBA Crunched DXT5 cannot run on android device

_ I have a Problem with image when i try to compress image size, 1 images is ok, 1 images is not. But when I install on devices it cannot play.

_ Images ok is alt text

_ Image is not ok here: alt text

I do not know why second image when compress RGBA crunched DXT5 but can not play on devices.

Thanks, dudu This is 2 images i use.

close-touch-btn.png (10.2 kB)
menu-btn.png (17.7 kB)
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avatar image tqkiettk10 · Oct 14, 2015 at 03:33 AM 0
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I also have similar problems. I try convert to true color or 16bit and it worked

avatar image ducanhtuvu tqkiettk10 · Oct 14, 2015 at 03:36 AM 0
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Thanks,

yes it worked But i need to compress it . And Why it happen like that

avatar image MadDevil tqkiettk10 · Oct 14, 2015 at 04:24 AM 0
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@tqkiettk10

DXT5 is a compression format used specially for the devices who have nividia gpu. if your project is in ios use pvrtc compression format and if your project is in android use etc2 for the compression.

avatar image ducanhtuvu MadDevil · Oct 14, 2015 at 04:51 AM 0
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But same type .png but one compress is ok and one compress can show.Why? I still donot know

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