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Question by zigglr · Dec 11, 2015 at 12:13 AM · c#unity 5

How to destroy all gameobjects with a tag (loop doesn't work)

I would like to destroy all gameobjects with a tag instantly, but when I use a loop:

 GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy");
 foreach(GameObject enemy in enemies)
   GameObject.Destroy(enemy);

Assets/scripts/moveboxes.cs(186,33): error CS1503: Argument #1' cannot convert UnityEngine.GameObject[]' expression to type `UnityEngine.Object'

Thanks

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avatar image OncaLupe · Dec 11, 2015 at 01:34 AM 0
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Code works fine for me in a test scene. Exactly which line is 186 that's giving the error? $$anonymous$$ake sure you aren't using 'enemies' or 'enemy' anywhere else in the method.

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Answer by beau101023 · Dec 11, 2015 at 01:27 AM

This script tested fine for me in unity 5.1.2f1.

 public class Kill_Enemies : MonoBehaviour {
     void Start () 
     {
         GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy");
         foreach(GameObject enemy in enemies)
         GameObject.Destroy(enemy);
     }
 }
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