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Importing a .unityPackage
I was using one of the standard assets that can be included when I create a new project.
How do I reimport the Standard Assets.unityPackage.
Answer by Nicolaj Schweitz · Jan 29, 2010 at 11:06 AM
There are several ways of doing this:
- From the menu:
- go Assets -> Import Package...
- From context menu in the Project View
- enter context menu -> Import Package...
Then, in both cases, find the standard packages:
- browse to the package you need
- Windows: C:\Program Files\Unity\Editor\Standard Packages
- OS X: /Applications/Unity/Standard Packages
You can also navigate to the needed package:
- DbClick the package from Windows Explorer or Finder,
- (just make sure that you have the target project open or that it was the last opened project)
See also
Answer by codingwoodsman · Apr 28, 2012 at 07:42 PM
I am having the same issue. I installed the unity trial version and when I go to follow tutorials online to create an environment I noticed that all the trees are missing (and several other terrain assets) I downloaded the terrain assets file from here:
http://unity3d.com/support/resources/assets/terrain-assets
And I am not trying to import it, however when I go to try these two methods:
From the menu: go Assets -> Import Package... From context menu in the Project View enter context menu -> Import Package... Then, in both cases, find the standard packages:
My computer bell rings and nothing happens. Do I have to enable a setting to allow for importing assets or something?
Answer by FittedMushroom · Sep 29, 2013 at 12:30 AM
to fix this go to prefrences in edit and untick compress on import
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