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               Question by 
               hannacho700 · Nov 29, 2018 at 06:55 AM · 
                rigidbodyvelocityforceacceleration  
              
 
              How to change velocity of object which move by Rigidbody.
I made a roller coaster moving along the rails. This roller coaster is driven by a rigid body (kinetic energy, position energy). I want this roller coaster to slow down or speed up when I hit a certain key. How can I do?
(like gas pedal or brake)
               Comment
              
 
               
              You can use AddForce on rigidbody.
https://docs.unity3d.com/ScriptReference/Rigidbody.AddForce.html
 
               Best Answer 
              
 
              Answer by mlnczk · Nov 29, 2018 at 07:48 AM
 private Rigidbody rb;
 
 void Start(){
    rb = GetComponent<Rigidbody>();
 }
 
 void Update(){
     if(Input.GetKeyDown(KeyCode.D){ // we speed up
         rb.velocity *= 1.1f;
    }else if(Input.GetKeyDown(KeyCode.A) // we slow down
         rb.velocity *= 0.9f;
     }
 }
If you want to go back to normal speed just do rb.velocity *= 1. Im also working on roller coaster and works fine.
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              koobas.hobune.stream
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