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Question by t0mm4n · Oct 12, 2015 at 01:03 PM · transformparent-child

How to find position of muzzle.

I have character which is animated using Mecanim. Character has a gun as a Child object and everything plays nice. But when I made empty child object for gun, it doesn't move in relation to the gun, only in relation to character. How can I make child object to follow muzzle, also during animations? I just need it's position, so that I can get starting point for laser sight.

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