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2k fps , 4k fps in unity editor, bad performance
I had my project running at 60/70 fps stable, but a few days ago i did something wrong with that, i don't know whats happening and what i really did, i am getting now 2000+ fps at unity editor, and bad performance in android, i tried to create a new blank scene to test what was happening , and it ran at 4000+ fps.
I created another unity project and its running at 70 fps stable, but not with my main project.
Anyone know, why that can be happening? 70 fps stable to 2000+fps and unstable code?
Thanks in advance.
It is not clear what your issue is here, what tool do you use to measure your FPS?
In the Game View there is a "Stats" button that displays various informations about performance. Including current FPS (also in milliseconds).
The more FPS you get, the better. How you actually perceive it depends on your monitors maximal refresh rate.
What do you mean by "bad performance in android", and "unstable code"?
$$anonymous$$aybe you changed the V-Sync settings in your project.
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