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Question by Saripsis · Apr 27, 2017 at 08:05 PM · colliderscene view

View Colliders when not selected

I'm trying to place multiple box colliders along a path. I can only see the collider I'm working on. When I have that one selected the others disappear. Is there a way to have all the colliders visible even if they are not selected?

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Answer by Jawchewa · Apr 28, 2017 at 03:20 AM

https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnDrawGizmos.html?from=Gizmos

One way to make the colliders visible when not selected would be to use a gizmo. Attach this script to each of your colliders to make them constantly visible in the editor.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class ShowCollider : MonoBehaviour {
     void OnDrawGizmos() {
         Gizmos.color = Color.yellow;
         Gizmos.DrawWireCube(transform.position, transform.lossyScale);
     }
 }
 
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