Question by 
               IAMBATMAN · Oct 08, 2015 at 08:53 PM · 
                networkingtimerload level  
              
 
              Photon Timer problem loading a scene
I am using a modified version of the InRoomRoundTimer class that comes with Photon.
If I only play in one scene (main menu and game in the same scene) it works and is synced to all players.
BUT if i load a scene (main menu and game in different scenes) then the second player that joins get a weird time and a weird elapsed time. Any help would be awesome.
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