See Light through fog
I have fog in my scene with max density, now while this does give the effect I wanted, I was hoping that I would be able to see lights from far away. Is there anyway to make it so lights are seen through fog or maybe another way to have a pitch black screen that doesn't involve fog? I specifically want a halo to be seen through the fog. Not sure if that changes anything.
Comment
Your answer
Follow this Question
Related Questions
Change ambientmode using c sharp 2 Answers
How to get access to other's script var with increment? 0 Answers
how to send an email in unity C# 2 Answers