Adding points to Collider as element of a list.
Hello Community, I want to give my EdgeCollider2d points and it works when it's not a list element. But I want to have multiple EdgeCollider2ds on my object which are listed. Here is my code:
List<EdgeCollider2D> col = new List<EdgeCollider2D>();
List<Vector2> newVertices = new List<Vector2>();
// Use this for initialization
void Start () {
col[0] = GetComponent<EdgeCollider2D>();
newVertices.Add(new Vector2(0, 0));
newVertices.Add(new Vector2(1, 0));
setPoints();
getPointsToDebug();
}
void setPoints()
{
col[0] = gameObject.AddComponent<EdgeCollider2D>();
col[0].points = newVertices.ToArray();
}
void getPointsToDebug()
{
foreach (Vector2 piste in col[0].points)
{
Debug.Log(piste);
}
}
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