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Fading In and Out the GUI
Hi. I have several UI buttons in my scene. One of which is my play button. When the user taps play I would like the GUI to fade out and then it to load the next scene. I don't want the screen to go black I just want the GUI to fade. How would I do this?
Hi, I've not used the new UI yet and I don't know what language you are using but this may(or may not...) be of some use :
http://answers.unity3d.com/questions/850671/quitext-fade-in.html
Answer by Kiwasi · Dec 18, 2014 at 01:41 AM
You can traverse the canvas hierarchy and adjust the alpha values. There may be a faster way using the canvas directly.
Or do this
http://answers.unity3d.com/questions/780323/unity-ui-fading-canvaspanel.html
Edit: This is far easier to do by adjusting the alpha channel of the canvas. This can be done by adding a CanvasGroup to the canvas. Here is a quick video demonstrating the point
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