Question by
korzes · Mar 30, 2016 at 12:10 PM ·
audioaudiosource
no sound when collide with other object
i have a bullet that will destroy stone if they collide each other. but no sound appear after that collide.. but if my player collide with the stone it will appear the sound. here some of my code for the stone destroy if hit by bullet
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Answer by $$anonymous$$ · Mar 30, 2016 at 03:55 PM
Well I'm helping another user about this problem: 15 should be
effect= GetComponent<>().Play; In the middle of <> Say AudioSource
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