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Question by korzes · Mar 30, 2016 at 12:10 PM · audioaudiosource

no sound when collide with other object

i have a bullet that will destroy stone if they collide each other. but no sound appear after that collide.. but if my player collide with the stone it will appear the sound. here some of my code for the stone destroy if hit by bullet alt text

untitled.png (14.3 kB)
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Answer by $$anonymous$$ · Mar 30, 2016 at 03:55 PM

Well I'm helping another user about this problem: 15 should be

effect= GetComponent<>().Play; In the middle of <> Say AudioSource

If you have time pls pass here only subscribe ;) https://www.youtube.com/channel/UCCV5S5GAp-sXr4EB-a1TYUA

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