Unity Car Wheels Problem
Hello,
I'm having an problem with my cars wheels. They appear in the wrong place after i test the project. I've been trying to figure this problem out myself for hours, but my skills don't manage.
Below are some example pictures: .
Every help is appreciated, thanks!
Answer by Edy · Sep 28, 2017 at 03:37 PM
Wheel meshes should have their local origin at their center of rotation/steering. Most probably the origin of those wheels are the the 0,0,0 of the car. You need to either fix the 3D model, or make each wheel child of an empty GameObject located at the position the wheel should rotate around.
Your answer
Follow this Question
Related Questions
wheel collider / script offsets the meshes 0 Answers
What are some workarounds for Friction Direction/Anistropic Friction for Unity 5? 0 Answers
Make the car stop by hitting the wall 1 Answer
cannot rotate wheelcolliders in unity 5.3.1f1 4 Answers
Wheel driving through objects until they reach the wheel centre? 0 Answers