Physical Based Lighting/shadow Augmented Reality
I've been trying to detect the real time light source in the physical environment and use it on the augmented objects using Vuforia and Unity but I could not achieve that. if there are already existing projects or someone is working on the same method. please help!
examples: https://youtu.be/LcDN4OlbFt8 https://youtu.be/ltfjALhyjBY https://youtu.be/v4Mo1NjXYu4
Answer by walidabazo · Dec 22, 2017 at 07:28 PM
Tutorial Unity 2017.3 and Vuforia 7.0 on Augmented and Virtual reality ( Mixed Reality ) With shadows and how can be Change opacity ( Intensity ) Shadows
[1]: /storage/temp/107835-12-22-2017-9-24-13-pm.png
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