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Question by AncillaryJustice · Mar 26, 2018 at 08:24 PM · scripting beginnercollider2dscriptingbasicsscene-loadingplatform

Using KeyCode or get buttonDown for activate collider 2d

So, yoh guys! The issues is that i have two collider for change scene in the same scene (the game is in 2d) , one is activate with "OnTriggerEnter2d", I would like to activate the other by pressing a button but i have no clue to how i could implement it. The base of the script is:

       public int index;
       public string Level;

     void OnTriggerEnter2D(Collider2D other)
  {
          if (other.CompareTag ("Player")) 
       {
             SceneManager.LoadScene(2);
       }
  }


Someone can help me? Thanks in advance!

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Answer by Martin_Gonzalez · Mar 26, 2018 at 08:31 PM

You said it.

You can create an UI element called Button and set the callback to one of your scripts.

Are you using Canvas?

Check this video:

https://www.youtube.com/watch?v=kQ2Qc_0MIyI

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avatar image AncillaryJustice · Mar 26, 2018 at 08:56 PM 0
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no, i didn't use it and even think about it, i'm checking around but i didn't find really helpfull stuff..

avatar image AncillaryJustice · Mar 26, 2018 at 09:42 PM 0
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YOU are great! Thanks, now i'm less ignorant: once again, thanks :D

avatar image Martin_Gonzalez · Mar 26, 2018 at 10:02 PM 0
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Glad it helped, if you want you can set as correct answer for others.

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