Question by 
               insignifantastica · Dec 18, 2021 at 02:43 AM · 
                shadereditor-scripting  
              
 
              Shader's CustomEditor Doesn't Appear
I used a custom editor for my shader to have some nice custom options in inspector. It worked fine, then it suddenly didn't. I tested the shader and custom editor c# files on a blank project, and they worked properly. So I believe that's the Unity editor's problem. I tried to reimport the files, delete the old meta files, and reopen the project, but the custom editor wouldn't appear. What could cause this problem?
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