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Question by
jesseMiro · Mar 02, 2018 at 12:19 AM ·
jsonlocalization
Loading Different Languages #Localization ResX vs Json
I have some text in my game. I want to be able to have files with different languages a load them into my game. Below I build out my text.
public class GameTexts : ModuleTexts { static GameTexts() { texts[GameTextKeys.Results] = @"Thanks for playing!"; } }
Next i would like to load my languages.
Any resources for Json or ResX loading? There isnt much info on the forums about it.
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