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Question by
Roggin · May 09, 2018 at 02:32 PM ·
networkingmultiplayermultiplayer-networkingconnectionhost
LLAPI, multiple connections
Hi, I have a room with 20 computers that are all in the same network. I have their ip adresses and a designated port on which they communicate. Iam following this guide and at the moment I can host a game session to which the others connect.
http://www.robotmonkeybrain.com/good-enough-guide-to-unitys-unet-transport-layer-llapi/
But Iam having trouble setting it up so that before I connect to a server a check each of the computers in the room to see which one hosts the server. If 2 computers host a game each, I can't connect to both of them to see what state the game is in, etc.
Could someone give me some pointers how do I setup 20 connections for each of the computers?
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