Question by
lumanskiy · Oct 29, 2015 at 05:15 AM ·
shadersshadowstransparency
Recieve shadows on transparent material
I know that this question was asked dozens of times, but I still can't find an answer. I need some really simple shader for Unity 5 that would support receiving lighting and shadows, but be, let's say, 50% transparent. I don't need it to support casting shadows or lighting, I don't even need any textures or maps - just simple one-color lit material with transparency.
Thanks!
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