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Question by Ziron999 · Feb 12, 2015 at 06:25 AM · androidscreenorientation

Screen orientation question...

Is there a way to detect "if it's tablet only allow landscape" "if it's a phone only allow portrait"?

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avatar image incorrect · Feb 12, 2015 at 06:34 AM 0
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How about googling it?

Detecting Android Tablets and Phones in Unity3D

iOS devices have separated stores for phones and tablets.

avatar image SuperMasterBlasterLaser · Feb 12, 2015 at 07:03 AM 0
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http://answers.unity3d.com/questions/212686/auto-detect-resolution.html

avatar image incorrect · Feb 12, 2015 at 07:07 AM 0
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Super$$anonymous$$asterBlasterLaser, the problem is that resolution has nothing to do with the screen size, and some phones have greater resolution than some tablets.

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Answer by sudhir_kotila · Feb 12, 2015 at 08:20 AM

You can check your device screen resolution :

 if (Screen.width == 1024 || Screen.width == 2048) { 

                         //Do your stuff for //iPAD 1024*768 OR 2048*1536

 } else if (Screen.width == 960) { 

                         //Do your stuff for //iPOD & iPHONE 960*640

 } else if (Screen.width == 1136) { //iPOD & iPHONE 1136*940

                         //Do your stuff for //iPOD & iPHONE 1136*940
 }

You can check your device orientation :

 if (Input.deviceOrientation == DeviceOrientation.LandscapeLeft) {
 
 //Do your stuff here...
 
 }
         


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avatar image incorrect · Feb 12, 2015 at 08:38 AM 0
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And again: he asks about checking if it is a phone or a tablet and then if it is a phone - only allow portrait, if it is a tablet - only allow lanscape.

avatar image Ziron999 · Feb 14, 2015 at 07:32 PM 0
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I was hoping for a way that detects auto-rotation to i already know if this way but i marked you as answer i've been looking into this at other sites and the auto-rotation part seems to be a big problem with unity

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