Find the closest Enemy that has a tag added in a list?
I've tried to make a fighting game between 4 teams, I completed everything but there is more complicated issue
when I start the match the AI didn't attack the closest enemy
it fixed when I use (FindGameObjectsWithTag("tag")), but he dosen't when I use (FindGameObjectsWithTag(tag))
Because I don't want to use (" ") i want it to find the closest Enemy with any tag added to the list
Example: the list has 3 tags (Team1,Team2,Team3) the fighter from Team1 fighting a fighter from Team2, now the Team2 fighter escaped and gone far away, and there is more closer enemy has Team3 tag, how can I make the Team1 fighter to stop chasing Team2 fighter who escaped, and start chasing the closer enemy Team3?
I used this code but he didn't work
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class script: MonoBehaviour {
public List<string> tags;
public GameObject TargetedEnemy;
void Start () {
}
void Update () {
foreach (var thetag in tags) {
GameObject[] gos;
gos = GameObject.FindGameObjectsWithTag (thetag);
GameObject closest;
float distance = Mathf.Infinity;
Vector3 position = transform.position;
foreach (GameObject go in gos) {
Vector3 diff = go.transform.position - position;
float curDistance = diff.sqrMagnitude;
if (curDistance < distance) {
closest = go;
distance = curDistance;
closest = TargetedEnemy;
}
}
}
}
}
Answer by KenjiKyo · Jul 14, 2017 at 04:11 AM
Move GameObject closest;
out of your for
loop, you reinitialize it on each pass.
Also, I think you meant to write TargetedEnemy = closest;
instead to update your variable available for the Editor.
I would also move the TargetedEnemy = closest;
statement after the for
loop so it actually only gets updated once with the closest found target after all possibilities have been processed in the loop.
Your answer
Follow this Question
Related Questions
Getting the element that has the same element number on another list ? 2 Answers
I have trouble understanding arrays and enums. When and how? 0 Answers
Remembering list of camera positions is not working 0 Answers
Array problem, I'm novice 1 Answer
Creating card game - copy of list to new list - creating cycle 1 Answer