Question by
SofaX_Calvin · Oct 06, 2020 at 10:17 AM ·
androidiosperformancememoryspikes
Memory Issues while App Launching,Memory Spike right before Splash Screen(Cold Start?)
Need help on how to identify the memory issues while the engine initialising. My app is spiking on RAM (up to 1.2GB) during the apps launch. Which unable to use profiler because it is right before that.
tried:
remove all the resources & streamAssets folder in project
make a empty scene as scene0
Tried googling but mostly about optimising during gameplay, but not launching. Help will be appreciated.
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