[iOS] Asset bundles loads with no textures
Hi, every asset bundle I generate and load form OSX / iOS devices comes without the textures attached to the materials, while on Windows Unity editor and Android devices they works correctly. The asset bundles are generated platform specific.
I found this question has been asked in the past and there is even a closed ticked https://issuetracker.unity3d.com/is...ence-to-textures-if-loaded-from-asset-bundles but the issue is still present.
Is this a known issue? Is there a fix for this?
Thanks everyone in advance and have a nice day!
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