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How can I detach a 2d object from 3d environment? Detach it from the 3d.
Hello!
I am trying to detach a 2d object from my 3d environment. Basically I have a ball that is bouncing on 3d object. But I want my ball to be independent so that when I move the camera the ball is not affected by the 3d perspective... not sure if it's clear....?
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