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Question by
Hardstop · Jul 28, 2015 at 09:50 PM ·
errornetworkingbug
NetworkBehaviour bug?
I'm getting and error from networkbehaviour script, i followed an video tutorial from gamer to game developer and it says the following:
InvokeCommand class [Player] doesn't match [SyncPlayerPosAndRot])
UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()
At first it spammed for more than 3,000 messages to me about 3 errors, but then i combine rotation and position scripts which had cmd features and now get a senseless error to my [player] prefab object.
The error will only appear on run-time. no compile errors.
After it has spammed my console for 3K messages, the other players rotation and position commands stop working also!
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