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Question by tbriz · Dec 07, 2018 at 01:07 AM · sceneimportissue

Trying to import package but it keeps changing the name of the scene in the package to the one in my project.

Here are my steps to recreate my issue:

Open project 1 - Rename scene from SampleScene to E09 - export scene

Open project 2 - Rename scene from SampleScene to E11 - export scene

Open new project - import E09.unitypackage - scene name in package is no longer E09. It is SampleScene again.

How can I fix this? I cannot import these packages because they both keep trying to import scenes of the same name and overwrite each other and I cannot figure this out.

Help is appreciated.

EDIT: After playing around trying to get this to work, even more unexpected bahavior that I do not understand. Screenshots to demonstrate what looks like a bug, and not a feature:

![alt text][1] ![alt text][2] [1]: /storage/temp/129060-unity-bug-report-1.png [2]: /storage/temp/129061-unity-bug-report-2.png

unity-bug-report-1.png (54.9 kB)
unity-bug-report-2.png (54.7 kB)
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avatar image misun1191 · Aug 06, 2020 at 04:41 PM 0
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I have the exactly same problem.. I initially exported the scene to my collaborator and he changed the scene and exported the scene back to me. I want to keep both versions of the scenes, but the scene he changed and renamed came back to 'original name' when I tried to import. So it will overwrite my existing scene which I don't want.. $$anonymous$$y suspicion is some Unity meta file that keeps the history of scene change. (It also reverts the change in script name so I also can't have two copies of the scripts)

It's very annoying bugs.. can somebody look into it?

avatar image tbriz misun1191 · Aug 06, 2020 at 07:19 PM 0
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Hi @misun1191 ... I added my solution to this issue as an answer below. I see you posted this additional question as an answer... I would suggest you move this to a comment on the original post of $$anonymous$$e, or delete this from the answers section as it is not an answer. Thanks!

avatar image misun1191 misun1191 · Aug 07, 2020 at 08:07 AM 0
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I found some workaround in this thread given by @Silsen https://forum.unity.com/threads/import-package-overwrites-scene.625678/

Basically, we should copy the scene and saved with a different name so that Unity assign different unique internal ID to the scene.

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Answer by tbriz · Aug 06, 2020 at 07:16 PM

Though I have not figured out the renaming issue, I have found a solution that works for me. Before exporting your package, move the scene you wish to export to a new folder. Then do the export with the scene in a completely different folder. When you import it to a new project, it should be in its own separate folder, so it should not overwrite anything anymore.

Additionally, I don't seem to have the overwrite/rename issue in the latest version of Unity 2020.1.0 - unless I have just forgotten how to recreate it properly.

If you have the same issue try either of the above. Hope this helps.

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