Question by
cuzner · Oct 01, 2015 at 08:54 PM ·
c#unity 5eventsystem
Eventsystem ExecuteEvents - how do I use custom data?
How do I use the custom eventdata in the new unity ui ExcecuteEvents.Exceute?
I have the gameobject and the functor and the event is working as a pub/ sub.
Just not sure how to get the data or how to use it.
Thanks
Darren
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