Parts of my models are white in iOS
I am building my first iOS app. Testing on an iPhone, I see that some of my models have white sides. I don't see this in the editor.
Answer by kennyrogers7272 · Jun 12, 2016 at 04:25 AM
Fixed. I needed to use something other than the standard shaders on my materials.
Answer by nieyoub23 · Apr 07, 2017 at 06:47 PM
I am having the same issue. Can you be more specific on how you fixed it? Did you use a custom shader or one that is built in?
For the gameObject, I selected Legacy Shaders / Bumped Diffuse.
I have issues when I go change the shaders back to legacy, but when I added the standard shader to the project settings, it doesnt build because it gets hung up on sharedassets. Do you know anything about this?
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