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Question by
rainbow_design · May 29, 2016 at 07:44 PM ·
unity 5webplayerimagedraw
Draw on Image
hello, i like to draw an image on an image save it and reuse it the next time the program loads or save it as file for the user.
It should be a function with a good performance an available with the webplayer and support alpha channel and png images.
How can i do this the best?
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